SSCU Extreme Games

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Moderator: lv

By lv
#516390
We will all get together on Saturday November 29th at 12:PM Eastern, GMs, caps and coordinator.

Each player will be rated, I will find raters to do this tonight.

We will have a spin for each player. Each GM and/or cap will be able to chose one number per squad for any player they have enough VP available without going over roster cap. The player who comes closest to the number rolled will win the player. If there is no one willing to put a number on that player, the player will be moved to the back of the line and reduced 1vp. This will continue until that player is picked up. If a player is found to be with no squad, it is not the responsibility of the league coordinator to place that player on a squad. The player will not be able to play in league.

Roster cap will be based on:

Taking the Roster with the most VP used/Least amount of VP available and will add 9. This way everyone has a fair shot at getting Ursa. That will be the roster cap for everyone.


Kate Upton
Nerd
SammyWatkins
Criminal-player - Reaper/Situation C
Avoider - Reaper


Kate Upton - 9vp - Eel 4224/3124 - Provoke

Nerd - 6vp - Finite - 5555/ 2546 - Despise

SammyWatkins - 5vp - Timeless - 6361/8832 - Reaper

CRIMINAL-PLAYER - 5vp - Poem ZX - 1717/2084 - Snake

Avoider - 3vp - Tryo - 7500/9235 - Provoke
By Golfer.
#516401
What if you just played like actual roulette and figured it out that way?

For instance, you'd have all gm's choose a number between 1 - 36 for the first round, and whoever gets closest gets Sammy
Then for the second round do the same thing with Nerd except the gm who got Sammy is now out etc...


All you'd do is go on a website with a roulette game and yeah.. I'm sure no one would have any trust issues here


And if 2 gm's chose the same # and that # was closest then u'd just make them go again
By lv
#516404
Golfer. wrote:What if you just played like actual roulette and figured it out that way?

For instance, you'd have all gm's choose a number between 1 - 36 for the first round, and whoever gets closest gets Sammy
Then for the second round do the same thing with Nerd except the gm who got Sammy is now out etc...


All you'd do is go on a website with a roulette game and yeah.. I'm sure no one would have any trust issues here


And if 2 gm's chose the same # and that # was closest then u'd just make them go again
Some GMs have a problem with the fact that one person can walk away with all three... That's the issue.

Odds of that happening are astronomical, but nonetheless, can happen.
By lv
#516411
We will all get together on Saturday at 12:PM Eastern, GMs, caps and coordinator.

Each player will be rated, I will find raters to do this tonight.

We will have a spin for each player. Each GM and/or cap will be able to chose one number per squad for any player they have enough VP available without going over roster cap. The player who comes closest to the number rolled will win the player. If there is no one willing to put a number on that player, the player will be moved to the back of the line and reduced 1vp. This will continue until that player is picked up. If a player is found to be with no squad, it is not the responsibility of the league coordinator to place that player on a squad. The player will not be able to play in league.

Roster cap will be based on:

Taking the Roster with the most VP used/Least amount of VP available and will add 9. This way everyone has a fair shot at getting Ursa. That will be the roster cap for everyone.
By PAT
#516412
So what is the VP limit right now then?
By lv
#516417
So far four raters have come through

Ursa - 9 - 8 - 7 - 9 - 9 - 9 = 8.5/9
Nerd - 6 - 6 - 5 - 7 - 7 - 7 = 6.3/6
Sammy - 6 - 5 - 4 - 7 - 5 = 5.4/5
Crimi - 5 - 5 - 6 - 5 - 6 - 5 = 5.3/5
Avoider - 6 - 4 - 3 - 5 - 4 - 4 = 4.3/4

I'll work on getting more ratings.
By Optimal
#516418
ursa 9
nerd 7
sammy 7
crim 6
avoider 4
By PAT
#516420
ursa 9
nerd 7
Sammy 5
crim 5
avoider 4
By lv
#516424
Kate Upton - 9vp - Eel 4224/3124 - Provoke

Nerd - 6vp - Finite - 5555/ 2546 - Despise

SammyWatkins - 5vp - Timeless - 6361/8832 - Reaper

CRIMINAL-PLAYER - 5vp - Poem ZX - 1717/2084 - Snake

Avoider - 3vp - Tryo - 7500/9235 - Provoke
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