- February 16th, 2014, 2:39 pm
Was thinking of writing up analysis of the games we play, however I'm not sure it's applicable in this case.
Baby Jesus were rarely more than 6 people in their freq the whole game. So it was a bit one sided.
So brave dropped all flags early in top left base. Baby Jesus dropped one set of flags and let MFR hold the rest in top right base.
So brave were called to not force drop, in order to prolong the game and get more practice in. And hopefully give Baby Jesus some time to get their last two.
Baby jesus base were taken pretty quickly, as was expected being 6 people on freq. Four flags were neuted. Baby jesus managed to get all 4 neuts on the same carrier.
Ensues some base hopping from Baby jesus until they decide top drop in top right base again. Top right seems to be their preferable base, with bottom right (or top left, due to being taken) secondary. The drop in top right base was a mutiny drop, landing 3 flags at the entrance to FR and one flag outside wall into 60% of base.
Base was quickly taken, cube catches the bad drop and gets safe and drops.
Comes to a stale mate for a few seconds at FR, due to flags being in FR entrance. Flags get rushed by Situation and a double kill leads to Baby Jesus still having two flags.
More basehopping and getting kills at NME for Tryo. He finally gets killed by Anton_ while being sandwiched by defenders and flank.
Full attack and full defense ensures. Baby jesus gets to around ~15% of base and game ends.